Release Alpha V0.2.0
Stellaria » Devlog
A new version of LOS is now available. This is still a tets version, so any feedback is welcome. We tried to add things for user experience, but there are still a lot of things to do ! Here is the list of changes:
Added
- Many sounds !
- Added 3 new door sounds when user enter or exit a building
- Added 12 new musics that are randomly played
- Added 3 new sounds when player craft something and 3 new sounds when player trade something
- Added a sound when a new building is created
- Added 3 new sounds when player opens a chest, and 3 new sounds when player opens a barrel
- Structures
- Added camps. There is between 0 and 2 camps that can randomly appear on planets. The probability depend of the planet type (temperate, desertic, etc)
- Added ruins. There are 4 flavors of ruins. Each of them has a particular design, and contains different resources with hostile entities protecting them
- Added irradiated biome that appears on volanic planets and deep caves. This is the only place where radium can be found
- Added radium. This is a radioactive materials used to craft the best spaceships
- Added silk. It is dropped by spiders after death. This is used to craft strings, in complement to cotton
- Other
- Added a warning message indicating if the version between game and map is different
- Added a shaker to the camera when player is hit by something
- Added possibility to craft bottles and beacons
- Added a saving of saplings state machine when +10% of total time has been elapsed. This is useful to don't loose all time elapsed when player change a map
- Added an icon on game map when player want to build something
Changed
- Changed spaceships soundtracks (4 updates for spaceship moving and 4 updates for spaceship firing)
- Player is not able anymore to build something in villages
- Change caves generation system. Now a gradient system is used. The deeper player goes, the better chance he has to find rare resources
Fixed
- Fix crash when town hall interface was open and player tried to resize windows
- Fix bonus gain was not applied when axe was used
Files
LOS_Alpha_V0.2.0.zip 30 MB
Jul 23, 2022
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Stellaria
2D top town open world
Status | In development |
Author | The joyful craftsman |
Genre | Survival, Role Playing |
Tags | 2D, Open World, Pixel Art, Sandbox, Space, Top-Down |
Languages | English |
More posts
- Release Alpha V0.9.0Feb 29, 2024
- Release Alpha V0.8.0Oct 28, 2023
- Release Alpha V0.7.0Jul 01, 2023
- Release Alpha V0.6.0Feb 26, 2023
- Release Alpha V0.5.0Dec 17, 2022
- Release Alpha V0.4.0Sep 25, 2022
- Release Alpha V0.3.0Aug 20, 2022
- Release Alpha V0.1.0Jun 30, 2022
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