Release Alpha V0.7.0
Stellaria » Devlog
A new version of Stellaria is now available. Here is the list of changes:
Major change
Name has been changed from The Legend of Shrimps to Stellaria.
Added
- Improved villagers
- When a villager is killed, it has now 20% chance to drop one of its clothes, or 80% chance to drop an item relative to its job
- Reduced villager life from 20 to 12
- Villagers clothes depend on their job. They also have an item in hand that depends of their current occupation
- The number of villagers walking in the village depends on the number of available beds. This value is specific to each house
- Villagers now come back in the village if they are too far from the city center
- Added tastes. It has an impact when player gives something to the villager
- Added 4 interactions available by doing a right click:
- Trade: Exchange items and stellarcoins
- Give: Give a gift (strongly increase reputation)
- Ask: Ask an item (strongly reduce reputation)
- Chat: Can give information, start a simple discussion, or start a quest
- Improved player
- He can now jump using spacebar. It has no effect on energy
- Added 1 new beard variant
- Added 2 new skin variants
- Added 2 new eyes variants
- Added 3 new hairs variants
Arrows are now dropped on the ground when they hit a standard element. They only disappear if an entity is hit
- Added reputation
- The reputation value varies for each visited village
- It has six level from "Leader" to "Public enemy". The default one is "Stranger". It is visible in the town hall
- It is increased when player completes a quest, trades, or gives a gift to a villager
- It is decreased when player asks a favor to a villager, or when he attacks a villager
- Added travellers
- They appear in igloos, taverns, and trading outposts. And also sometimes exploring planets
- They can give interesting tips to the player
- They drop stellarcoins or slothes after death
- Added bandits
- They appear during night, and try to attack the player
- They are the only entities wearing a tool (bandit dagger)
- They have 20% chance to drop a clothe after death
- Added bandit lair: They can appear on all planets, and contain bandits. This is the only place where player can find a bandit's dagger
- Added sawmill: Cannot be naturally found, needs to be built by player. Allows finding wood tools and woodpiles
- Added hunting lodge: Rare building, only appearing in forested planets. Can be used as a refuge during night
- Clothes
- Added 18 new clothes: crimson classics bandit, explorer, cook, thug, etc
- Several crafting recipes have been updated to make the process more accessible and user-friendly
- Updated price of various clothes
- Feathers and cocoa can now be used to craft new clothes
- Black suit and chef clothes can only be found in wood closet
- Spring skirt and spring short now have 15% chance to be found in ruins forum
- Added woodpiles
- They can be crafted, or naturally found in sawmills
- There are three different variants, corresponding to the three different wood types
- Added trophy hunting
- It is a rare element that can only be found in hunting lodge
- There are two different variants
- Patterns
- "Pots" have been renamed "patterns"
- Added 7 more patterns: Roman stone, woodstrip, slab stone, dry plank, marble, civilized, irradiated
- Cactus, cocoa, cotton, and sugar cane cannot grow anymore on glacial or volcanic planets
- Improved tools
- Added punch: When a tool is used against an entity, it delivers a punch, exerting force upon the targeted entity
- Added bandit dagger
- Added punch: When a tool is used against an entity, it delivers a punch, exerting force upon the targeted entity
Changed
- Added two different cursors: during game the cursor looks like a pointer, and during interactions with villagers or game menu it looks like an arrow
- Updated straw bale
- Straw bale can now be crafted using a composter instead of a workbench
- String is not required anymore to craft it
- Wheat is given when the straw bale is destructed
- Items now have a shadow and a small movement when they are on the ground
- Changed various textures: farm, igloo, and widgets appearance. It has an impact on game menu
- Updated items probabilities in containers
- Boxes now contain random items when they are found
- Wood closet now contain random clothes when they are found
- Updated torches crafting recipe. The recipe now gives 15 torches instead of 10 using the same quantity of materials
- Crafting coal with a furnace now requires less wood, the amount depending on the variant used
- 25 Honey maple wood -> 15 coals
- 22 Jacobean wood -> 15 coals
- 18 Dark walnut wood -> 15 coals
- Adjusted strenght
- There is now +10% chance to have +1 damage per strength point (compared to +5% previously)
- Damages is increased by +2 if player makes extra damages thanks to strenght points, and number of strenght points is above 4
- Updated sounds
- Added cricket noise sounds during night, and birds sounds during day
- Added tools destruction sounds
- Added tools selection sounds
- Added various sounds when player hits an entity depending if it holds a weapon or not
- Updated rain and swimming sounds
- Updated cloning sound
- Updated capture sound
- The probability of taverns appearing in the game has been reduced
- Extension of saves files has been changed from .los to .stel
- Removed minimum power to build a building
- Cloning powder recipe updated, and it can now be traded
- Sugar cane can be found in ruins
- Padded armors now have 10% chance to be found in graveyards
- "Shrimpcoin" has been renamed to "stellarcoin"
- Entities cannot appear anymore on caves if light level is too high
- Strings can now be crafted using a spinning wheel instead of a workbench
Fixed
- Fixed collision algorithm that may fail in case of multiple entities. There was a small chance to pass through a wall or an element
Files
Stellaria_Alpha_V0.7.0.zip 31 MB
Jul 01, 2023
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Stellaria
2D top town open world
Status | In development |
Author | The joyful craftsman |
Genre | Survival, Role Playing |
Tags | 2D, Open World, Pixel Art, Sandbox, Space, Top-Down |
Languages | English |
More posts
- Release Alpha V0.9.0Feb 29, 2024
- Release Alpha V0.8.0Oct 28, 2023
- Release Alpha V0.6.0Feb 26, 2023
- Release Alpha V0.5.0Dec 17, 2022
- Release Alpha V0.4.0Sep 25, 2022
- Release Alpha V0.3.0Aug 20, 2022
- Release Alpha V0.2.0Jul 23, 2022
- Release Alpha V0.1.0Jun 30, 2022
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