Release Alpha V0.9.0
Stellaria » Devlog
A new version of Stellaria is now available. Here is the list of changes:
Added production
- It is an advanced method allowing to employ worker to produce resources
- It avoids the player to manually gather resources
- All produced items directly goes into the warehouse
- Production can be started using the town hall
- The following buildings and/or elements can be used to run production:
- Farm can be used to enable production of vegetables
- Sawmill can be used to enable production of woodpiles
- Quarry office can be used to enable production of minerals (stone, sand,...)
- Mining crane can be used to enable production of ores (coal, copper,...)
- Fishery can be used to enable production of fishes
- Hunting lodge can be used to enable production of meat, fur and silk
- Chicken coop can be used to enable production of eggs and feathers
Added settlements
- Renamed villages by settlement to have a more global name
- There are now three different sizes of settlements
- Hamlet: Small settlement with a few houses
- Village: Medium size settlement with a few houses and production buildings
- Town: Large settlement with many houses, production buildings, and buildings used for building evolution
- There are now three different types of settlements
- Agricultural: Primarily focused on agricultural activities, it is common to find fields, straw bales, farms.
- Mining: Typically situated near quarries, either natural or created by miners. They are populated by ore crates, mineral crates, quarry offices, and mining cranes.
- Trading: A prosperous settlement compared to others, with bigger houses and intellectual structures such as libraries, and art galleries.
Added new buildings
- Added Quarry office
- Added Mining crane
- Added fishery
- Added warehouse
- There is now more chance to find buildings in settlements
- Apartments can now be found in trading towns
- Art galleries can now be found in trading towns
- Coffees can now be found in trading towns
- Farms can now be found in agricultural villages and towns
- Forges can now be found in mining villages and towns
- Fisheries can now appear in all trading settlements, whatever the size
- Greenhouses can now appear in all villages and towns, whatever the type
- Grocery stores can now be found in towns
- Libraries can now be found in towns
- Mining cranes can now be found in towns
- Quarry offices can now be found in all mining settlements
- Sawmills can now be found in towns
- Small wooden houses can now be found in villages and towns
- Town houses can now be found in towns
- Workshops can now be found in mining and trading towns
Added new decoration
- Added chicken coop that is used to produce eggs and feathers
- Added ore crate that can be found in mining cranes
- Added mineral crate that can be found in quarry offices
- Added smelter that can be found in forges or mining cranes
- Added qquarium that can be found in fisheries
- Added 3 new fences variants (farming fences)
Changed
- Added a new interface for town hall with four different tabs
- Planet information: contains all information related to the current planet (power, number of villagers, etc)
- Your planets: Planets belonging to the player
- Building plans: Crafting new buildings
- Production: Enable production of the current planet
- Updated furnitures inside forge that is now better organized
- Updated furnitures inside farm that is now better organized
- Added 4 variants of roofs colors for huts, small wooden houses, town houses and apartments
- Most of building plans now requires woodpiles instead of planks to craft plans
- Only 10 marbles instead of 20 are now required to craft forges
- Only 15 marbles instead of 20 are now required to craft workshops
- Reduced price of all saplings
- Taverns now provide foods around them
- Simplified pattern crafting recipes and reduced their price
- Action button can be used for two additional purposes
- Transfer items from player inventory to warehouse
- Help the player to build fences
- Changed skiff texture
- Changed minecart texture
Fixed
- Repair shop plans where not craftable in town hall
- Fixed bug: In some condittions explosives may create more items than expected
- Fixed bug: Live of spaceships in space was multiplied by a factor x2
Files
Stellaria_Alpha_V0.9.0.zip 32 MB
Feb 29, 2024
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Stellaria
2D top town open world
Status | In development |
Author | The joyful craftsman |
Genre | Survival, Role Playing |
Tags | 2D, Open World, Pixel Art, Sandbox, Space, Top-Down |
Languages | English |
More posts
- Release Alpha V0.8.0Oct 28, 2023
- Release Alpha V0.7.0Jul 01, 2023
- Release Alpha V0.6.0Feb 26, 2023
- Release Alpha V0.5.0Dec 17, 2022
- Release Alpha V0.4.0Sep 25, 2022
- Release Alpha V0.3.0Aug 20, 2022
- Release Alpha V0.2.0Jul 23, 2022
- Release Alpha V0.1.0Jun 30, 2022
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